TIMES TABLES QUEST
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PRISM CHRONICLE
◆
THE GRAND PRISM
Caption
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VOID VICTORY CHRONICLE
NORMAL
THE VOID FALLS
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⚔️
QUEST MAP HERO 0/12 realms conquered
MAX HP3
GOLD0
DIFFICULTY NORMAL
SCROLL TO EXPLORE · + / − ZOOM THE CENTRE · CTRL + WHEEL ZOOMS AT POINTER · FIND ME RECENTRES
LEARNING ZONE
Learning Zone

THE SCHOLAR'S HALL

Choose a times table and follow its learning trail.

SCHOLAR
Hero
YOUR JOURNEY SO FAR
Progress

OVERALL PROGRESS

Everything you've achieved, and what's still ahead.

HERO
Hero
STUDY TRAIL
Learning Zone

TIMES TABLE TRAIL

Work through the stages to master it.

SCHOLAR
Hero
STAGE 1 OF 7
Learning Zone

LEARN THE PATTERN

Read the table and notice how every answer grows.

SCHOLAR
Hero
STAGE 2 OF 7
Learning Zone

TYPE THE PATTERN

In order, with no timer. Build confidence one step at a time.

SCHOLAR
Hero
PATTERN READING1 / 12

Move through the table in order. Use the array to read the multiplication as equal groups before entering the total.

One equal group.
Complete the number sentence
— × — = ?
_
Answer keys

Take your time. Accuracy matters more than speed here.

LEARNING SUPPORTSOpen a helper without affecting your trail.
Keyboard numbers, Backspace and Enter also work.
STAGE 3 OF 7
Learning Zone

FIND THE ANCHORS

Secure the easiest facts so they can support the harder ones.

SCHOLAR
Hero
ANCHOR FACTS0 / 5

Anchor facts are quick facts you can use as stepping stones. Get five correct answers in a row.

×1same number
×2double it
×5half of ×10
×10ten equal groups
×11×10 then add one group
Use the anchor description that matches the question.
Recall the anchor
— × — = ?
_
IN A ROW: 0
Answer keys

A wrong answer sends the count back to zero, but it also teaches you which anchor needs another look.

LEARNING SUPPORTSOpen a helper without affecting your trail.
Keyboard numbers, Backspace and Enter also work.
STAGE 4 OF 7
Learning Zone

DERIVE THE REST

Use secure facts to reason towards facts you do not yet know.

SCHOLAR
Hero
STRATEGY GUIDE1 / 8
Build from an anchor
Read the strategy before solving.
Work through the sentence in order. You are not guessing: you are combining facts you already know.
Use the strategy
— × — = ?
_
Answer keys

The worked example appears after an incorrect attempt. Read it, then try the same question again.

LEARNING SUPPORTSOpen a helper without affecting your trail.
Keyboard numbers, Backspace and Enter also work.
STAGE 5 OF 7
Learning Zone

MIX IT UP

Retrieve every fact in a new order, without a timer.

SCHOLAR
Hero
RETRIEVAL PRACTICE0 / 12 done

The facts now arrive in a mixed order. This helps your memory choose the right fact instead of following a chant.

A missed fact returns later in the session. That gap gives your brain another chance to retrieve it rather than copy it.
12 FACTS TO SECURE
Recall from memory
— × — = ?
_
Answer keys

There is no countdown. Pause, picture an anchor or pattern, then answer.

LEARNING SUPPORTSOpen a helper without affecting your trail.
Keyboard numbers, Backspace and Enter also work.
STAGE 6 OF 7
Learning Zone

SPEED UP

Build fluent recall while keeping the mathematics calm and clear.

SCHOLAR
Hero
FLUENCY ROUND1 / 12

You have ten seconds for each fact. The aim is smooth recall, not panicked guessing.

Time remaining
If a fact does not arrive quickly, use an anchor strategy. The review screen will show which facts were fast, slow or missed.
Fluent recall
— × — = ?
_
Answer keys

Enter an answer as soon as it is ready. You will see a full fact-by-fact review afterwards.

Keyboard numbers, Backspace and Enter also work.
STAGE 7 OF 7
Learning Zone

MASTER CHECK

Twenty-five questions, six seconds each. Pass with eighteen or more.

SCHOLAR
Hero
MASTERY TRIAL1 / 25

This final check tests quick, independent recall. Answer accurately and keep moving.

Six-second question timer
A score of 18 or more masters the table. A lower score simply shows that more practice will help.
SCORE: 0
Mastery question
— × — = ?
_
Answer keys

Use the keypad or physical keyboard. The next question starts automatically.

Keyboard numbers, Backspace and Enter also work.
STAGE 6 REVIEW
Learning Zone

FLUENCY REVIEW

How quickly you remembered each fact.

SCHOLAR
Hero
⚡
READ YOUR RESULTS

Green facts were recalled quickly. Amber facts were correct but slower. Red facts need another visit.

Fact-by-fact review
MASTERY RESULT
Learning Zone

MASTER CHECK RESULT

Your score and next step.

SCHOLAR
Hero
🎉
TABLE MASTERED!
You scored — / 25
What happens next
Mastery is not a finish line. Return to any completed trail whenever you want to strengthen recall.
OFFICIAL PRACTICE CHECK
MTC Trial

MTC TRIAL

Twenty-five questions, six seconds each, tables 2 to 12. Score 18 or more to shatter the boss.

SCHOLAR
Hero
EXAMINER1 / 25
BOSS
🐺

A challenger has stepped forward to test your tables.

Six-second question timer
SCORE: 0
Trial question
— × — = ?
_
Answer keys

Use the keypad or physical keyboard. The next question starts automatically.

Keyboard numbers, Backspace and Enter also work.
MTC TRIAL RESULT
MTC Trial

TRIAL COMPLETE

Your score and next step.

SCHOLAR
Hero
🎉
BOSS SHATTERED!
You scored — / 25
What happens next
🐺
BOSS
desc
REALM
×2
✦REALMTABLE · QUEST ENCOUNTER
WAVE 1
QUESTION1 / 5
✦REALMTABLE
HERO
ADVENTURER
WAVE 1 OF 2
CURRENT STREAK 🔥0
? × ? = ?
INSCRIBE YOUR ANSWER
_
⚔️ YOU
CURRENT STREAK 🔥0 BONUS DAMAGE AT 3+
? × ? = ?
_
VS
0-0
BOSS
🐺
? × ? = ?
ENEMY STRIKES IN
—
BOSS HP
— HP
⏱
60
7
8
9
4
5
6
1
2
3
⌫
0
RETREAT
ENTER
⚡ WAVE COMPLETE!
Choose a power-up for the boss fight!
Press Q, W or E to choose a perk instantly
⚔️ READY YOUR PERKS
Tick the perks to bring into battle. Used perks are consumed.
CLASS PERK
0 / 0 SLOTS
Always granted
📚 PERK BOOK FULL
Choose one perk to forget so this new one can be learned.
NEW PERK · DISCARD ONE BELOW TO LEARN
TAP A PERK TO DISCARD IT
🐺
BOSS
desc
HP: — | ⏱️ —
⚠ GUARDIAN OF THE SEAL ⚠
🔱
THE PATH FORWARD IS BLOCKED
Guardian of the First Seal

THE TRIDENT HYDRA

Three heads, each mastering a different table.
HP: — | —s | — Qs
item
🏆
GUARDIAN DEFEATED

CHOOSE YOUR REWARD

The Guardian has fallen. Select one prize.

BAG 0 / 20Open the Bag before choosing if you need more space.
Choose EQUIP to use an item now, or BAG to save it for later.
REALM COMPLETE
S
BATTLE RANK

REALM CONQUERED!

Boss defeated!

0%ACCURACY
0BEST STREAK
0sBOSS TIME
0HITS LANDED
VICTORY SPOILS

CHOOSE YOUR REWARD

Compare every offer, then equip one or send it to the Bag.

BAG 0 / 20Open the Bag before choosing if you need more space.
MERCHANT STOP

GRIMBOLD'S TRADING POST

0GOLD
Grimbold the goblin shopkeeper
GRIMBOLD
Goblin merchant, appraiser and reluctant repair expert
You look like someone who appreciates quality. Or at least shiny things.
CURRENTLY EQUIPPED
TODAY'S ARMOUR
Offers scale with the current difficulty. Purchased stock remains sold out.
Grimbold buys cheap, sells dear and repairs only after complaining.
BOSS PREPARATION

Review Realm

A calm space to strengthen the facts that need another look.

FOCUS TABLES Mixed recall
SESSION PROGRESS Question 1 of 8
SECURE THIS SESSION 0
RECALL THE FACT
2 × 3 = ?
YOUR ANSWER
_